This doesn't mean that the situation can't change. You can follow them, however prevent them from surprising you.ĥ) Fisherman's village - This area is being occupied by Clear Sky forces once you've started exploring this area. It's even more dangerous here, because renegades tend to use staircases to shoot their targets from upper levels of the tower. Thankfully, some of your allies from Clear Sky should provide much needed support.Ĥ) Observation tower - Just as before, you'll want to visit this location only to complete one of the subquests (maybe even more than once). You can encounter boars or renegades here, so it's very easy to die as a result of their attacks. The only exception is when you'll be presented with a possibility of completing a subquest here. You won't have to spend some additional time trying to explore the area, especially since there are some boars here and they could injure you.ģ) Small field - You can ignore this area if you want to. This occurs when you try to complete one of early quests for Lebiediew. As a result, you will have to talk to one of the guides in the swamp area and ask your new ally to go with you.Ģ) Guard post - You'll visit this area only once. You can't reach the campsite later on by walking towards it, because it's supposed to be hidden. Also, using guns is strictly forbidden here. You should know that you don't have to worry about encountering any anomalies or monsters while you're inside the base. If you find plans for new equipment and deliver them to him, you will be given some money.ġ) Campsite - Clear Sky - This is where you'll start the game. You can also ask him to grant you with a few subquests.
#Stalker clear sky walkthrough upgrade#
You can ask him for gossip or you can trade with him.Ħ) Frigid - He's a mechanic, so you can ask him to repair or upgrade your equipment. Suslow will also give you rewards for completing tasks for Clear Sky organization (mostly subquests).ĥ) Grey - He's the bartender around here. He can also tell you about the new functions of your PDA (short tutorial video).ģ) Professor Tyczkow - You can to talk to him to find out some very interesting facts about the Zone.Ĥ) Assistant Professor Suslow - First of all, you can trade your items with him. This man will grant you with a decent number of main quests.Ģ) Nimble - You can ask him a few questions the first time you meet him, concerning your current situation or the swamps. Watch out near the water and don't try moving too fast, because you might end up near a dangerous anomaly or standing in a radiated zone.ġ) Guide - Campsite - Clear Sky (he can guide you to four areas of the swamps)Ĥ) Guide - Swamps: Southern farm (you can travel to Cordon)ġ) Lebiediew - He's the leader of this camp, as well as of Clear Sky organization. The most important sections of the map are campsites and there's about 15-20 of them. The first thing you'll probably notice is that the area is very large and you'll be allowed to explore it without any major restrictions. Swamps are one of new levels, added in "Clear Sky". Some of these features may be familiar to those of you who played "S.T.A.L.K.E.R.: Shadow of Chernobyl", however there are some new features as well.
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I'd strongly recommend that you familiarize yourself with them before starting the game, mostly because it's very easy to die in the world you're about to enter. The second chapter of the guide contains a lot of useful hints.
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NPC's will also grant you with a large number of simple subquests, ranging from delivering equipment to assassinating members of other fractions. I've also spent a lot of time pointing out the most important locations, as well as non-player characters with whom you'll be allowed to trade your items. It describes in detail all the main quests of the singleplayer campaign. The first chapter is a very detailed walkthrough of the game. This guide consists of two main chapters.
#Stalker clear sky walkthrough Pc#
Welcome to the unofficial guide to "S.T.A.L.K.E.R.: Clear Sky" PC video game.